DARK JOURNEYS

with three six-sided dice

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Doug Cole's Gaming Ballistic

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Hans Christian Vortisch's Shooting Dice

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Cannibal Christmas

Eons before European folklore was Christianized, and then purified for commercialization (thanks to Macy's and Madison Avenue), and...

My take on "GURPS High-Tech Revisited"

This is a long and rambling post. Be warned. Eight years after High-Tech, in Pyramid 70, Fourth Edition Festival, Hans-Christian Vortisch...

Napalm and Nagas

"Take a look at the symbol of your Vietnam occupation medal, and you’ll find there’s a dragon in bamboo. You ever wonder why?” -Kregg P....

GURPS Vehicles for the Vietnam War

Running a Vietnam War campaign can require a large number of vehicles and their stats. With this post, I will give some GURPS sources for...

MACV-SOG and the Grenade Launcher

When the secret commandos of MACV-SOG began running covert operations "across the fence," that is, outside of the borders of South...

The Blunderbuss

The so-called “thunder gun” is a large-bore long arm with a distinctive flared muzzle. It is not a hunting weapon, but a handy defense...

Flintlock Gun-Fu

In one of my recent GURPS campaigns, Saints, Seadogs, and Sachems, I made an extensive document with content focused on gunplay in the...

About Me

     As an RPG writer and a professional historian, it's only natural that I often blend the two interests together. I've written for GURPS, from Steve Jackson Games, for nearly 20 years (and playtested for a decade before that), but I've also contributed to Amarillo Design Bureau, and Big Eyes, Small Mouth (D20), as well as the Hostile setting for the Cepheus Game Engine. This is a venue to share some of my notes, research, and campaign documents. Drop me a line and tell me how you use history in your games.